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SessionOne011
Coaching, Growing Your Team
���Jerry Weinberg, Pat Medvick
Good coaching is a delicate balance of nurturing interest, guiding and letting go. This session will provide opportunities to observe, experience and try out good and bad coaching techniques.
Session outline:
- A) brief intro (build session framework): 15 min
- B) First coaching exercise and analysis: time total:45 min
- C) Break : 10 min
- D) Second coaching exercise and analysis: 45 min
- E) Third coaching exercise and analysis: 45 min
- F) Wrap up discussion: 15 min
Learning objectives:
- Participants will have the opportunity to explore their own coaching style.
- They will be able to explore whether or not they like to coach.
- We can examine the different effects of technical-expert versus process
Handout: Short Bibliography and Notes from the simulations
Notes from the Simulations
Place/Coaching/Expertise/Name
1/low/high/Puzzlers:
Good:
coach : organized, encouraged
team : organized around patterns, tocused on area needing methods,
strategy edge, divided up task, individual coaching
Poor:
coach : very little teaching
team : communication around direction
2a/high/high/Poketeam:
Good:
coach : beginning organized, piece-type teach, focus tasks, praised
throughout, tried for fun
team : reinforced small success, positive feed back, structure/process
Poor:
coach : stopped coaching & became participant (danger of technical
coach)
team :gave one method and discouraged others, took more time putting
together, patronized for success, quiet at change point which resulted
in a change in team posture
Jerry comment: define a specific way or find a way that works for them?
2b/low/low/Sparklers
Good:
Coach: asked questions, let people sho knew task do it, observed process
and agreement, tried to help some
Team: asked questions to find out what works, expertise determined where to help
Poor:
Coach: showed frustration
Team: asked team what she could do to help, showing frustration matched
the internal state & thus reinforced frustration of other non-expert,
wanting to coach coach
Jerry comment: coach�s greatest strength is also greatest weakness
Importance of team name �MORASS� �CCRAP�
4a/high/low/TeamFun
Good:
Coach: objective and scope set at the beginning, set up scope, asked for
goal, instilled team spirit, high 5�s, pause at success
Team: set objectives, reward accomplishments/done well, very good
introduction, obtainint consensus, rewarding successes, setting
objective: accomplished, rewards, own decisions & self tasking
Poor:
Coach: participated too much
Team: waited too long to get started, parallel working would have
helped, spped not getting started, too involved in puzzle at end, speed
to get started
4b/High/Low/PokePoke
(2coaches)
Good:
Coach: encouraged, �at a boys�, got started on boarders
Team: lots of directions and focus, lots of encouragement, not doing
anything-team gave task, let find jobs wanted to do, let talents to do
work & cleared working area, checking supplies & got through point of
frustration (impossible)
Poor:
Coach: no direction � totally on their expertise (left alone), jumped in
to help
Team: lack of direction, not up front guide, did not defend team (small
size)
Jerry: not enough resources, did ask, got scowl (always get scowl), must
be persistent, ccrative possibilities, ask what do you need
Second puzzle:
Results: last place team became first place, Jerry & Pat were requested
& added to the team, Jerry provided process tips:
1) stop when getting in each others way (reset)
Internal team language: as names of colors results in isolation of teams
& need to integrate new team members
2) different procedures, implemented different strategies 5-6 times
second team: more important ideas, more checking was OK, more fun, more teaching,
What�s your objective? Short team versus long term effects, win versus
experience, future effects:: different kind of puzzle, looked for
alternatives, experienced sorting
Examples/ sort by abilities
Start new way but not enough training so wasted time, communication was more important, Process of coachee
Ideal coach: notes here pictures after conference
Intelligent, smart, people oriented, proactive, flexible, good listener,
good observer, good leader, good teacher, give direction
Enthusiasm, ideas generated, cheer leader camaraderie, all types, risk
taking, give direction, conceptual level focus
Eyes what issues, ears listen, arms to guide, heart, integrate,
congruent, honest, pull team together, scale honesty/justice
Mr Potato Head
See, hear, look at closely, ax, boot, heart ideas, flexible
Open mind, ear to the ground and sky, nose for problems, heart, balance,
teaching
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Updated: Monday, November 5, 2001
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