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DeadLinesAsCommunicationSuggested on DeadLines, "Isn't anyone going to stand up for deadlines? . . . " said StuartScott **** DRAFT DeadLinesAsCommunication DRAFT **** "DeadLines" when abused, have lots (and lots, and lots) of unfortunate consequences. Yet, we keep doing them. I suspect that whenever we keep doing something, there has to be some payoff from it. So, what could be the payoff from DeadLines, a real, useful payoff, not something specious and dysfunctional? (There are plenty of those, too.) "DeadLines" can have at least the following useful effects,
DeadLines pretty much have these effects intrinsically - can't help it, can't prevent them. These are all communications. So, perhaps the biggest power of "DeadLines" is as a kind of communication.
Probably the most pronounced one here in software is the tension between development throughput and meaningful feature bundles & speed of release. A pure subscription model of development, and you get what you get has significant costs in product delivery, operations, and marketing. A pure targeting model of product delivery ignores constraints on providing development throughput too many to list. (I feel a (?another?) white paper coming on, on this one. - ed) Look at all the information you can get out of a conversation about a "DeadLine." So, "DeadLines" aren't a bad thing. Reframe them, first as a kind of communication. Then reframe the communication as a projection, as a commitment, and a token that rolls up a lot of understanding before it arrives, and a lot of results once you deliver. (Personally I work in terms of "baseline commitments" a "deadline" is one about dates. That's another digression.) Through all this, hear other people's (seemingly nonsensical, counterproductive, self-serving, superficial, even abusive) take on the deadline as honest (from their POV), based in their experience and understanding, and potentially helpful. You'll learn stuff. Taken that way, "DeadLines" are pretty powerful. Coda Even the most insistent insister on some nonsensical thing is in essence saying: "This is important." Sometimes folks don't have the intellectual or emotional resources to do other than beat you up with their personal, narrow, desperation. At its worst, deadline insistence is a demand to "Get me off this hook that I can't stand, or deal with myself." Often, it is a pressure they are receiving in turn, perhaps amplified by their own way of dealing with pressure. None of this makes the pressures illegitimate. That's a way we often go wrong, I think. So, the marketing whack-job who is table-pounding because you simply have to ship the WizzyBang feature next week, (WizzyBang? What the hell is that? First I've ever heard of such a thing.) and why can't you "just" port this thing to Treos, Rails, Ipod / RealPlayer format audio, Darknets, and Aircraft Seat Backs all wiht a Web 2.0 mobile community component, by Tomorrow BTW? - even he is only part wrong. The table-pounding is wrong if it is not very productive. The agenda that we could sell more "if only . . . " is more than right. It is his job, and you need him, unless you want to sell this thing yourself, too. (He needs you also, or he has nothing to sell. He's pounding the table *because* he needs you, actually. So, your problem are his problems just as much as his are yours.) Table-pounding about features = belligerently imposed "deadline." Same relationship, different "thing" they are demanding. If you are developer-guy in this scenario, ask yourself if you have trained your customers that this is the way to get what they want. If so, you are as much the cause of this dysfunction as they are. Maybe more. The good news is if you trained them into working with you this way, you can begin training them to work with you differently. (How to do that is another whole digression . . . ) The better news is that you can work on this situation, and work on how you show up in this situation, and situations like it. All sorts of "soft skills" can help you have the confidence to keep your head, and second respond effectively, to address what needs to be done, vs. responding to someone's over-reaction about what needs to be done. -- JimBullock, 2006.08.25 (That's an article, isn't it? Another one. Sigh.) -- JimBullock, 2006.08.26 (Light edits.) It sure is [an article], Jim! But you've mostly written it, haven't you? (-: --FionaCharles 25-Aug-2006 So, you write one too - a different one from a different POV. DeadLinesAsCommunication is not the only argument for DeadLines. Actually, several arguments for DeadLines were implied in the discussion there already. I've listed some of them. Jim All sorts of "soft skills" can help you have the confidence to keep your head, and second respond effectively, to address what needs to be done, vs. responding to someone's over-reaction about what needs to be done. So I interpret that this is another example of dysfunctional communication where being congruent may have a positive effect. I agree. There is something that troubles me though. I know the following would never happen: The other person continues to pound the table after I've used every soft skill in my toolkit. But if it did, what would you suggest I do? SteveSmith 2006.08.27 I was thinking something along the same lines as Steve, in response to Dwayne's & Johanna's posts about congruence on the OrganizationalInsanity thread this branched off from. Of course I agree that congruence is the core, and we have to keep working at being congruent. But that is a personal thing. I don't know how to achieve a congruent project when vendor and client have differing agendas, and there are myriads of not always nice people on either side. We still have to try and make the best with what we have. How do we do that? FionaCharles 27-Aug-2006 You aren't required to be "congruent" for someone. You can be congruent in yourself, and interact in ways that will allow others to be the same. You aren't required, indeed are not capable, of guaranteeing that every interaction in a project will be pleasant or effective. You can choose your own interactions to be as pleasant and effective as you can make them. You aren't required, indeed are not capable, of *making* a project come out some particular way, if that requires the cooperation of other people who may not give it. You can create opportunities for others to contribute in ways that will allow the project to succeed. If the vendor and client have competing agenda, to begin with you can decline to own that. You can decline to own ignoring that fact or alleviating the consequences of it. Were I vendor, client, project sponsor, or project leader, I'd be all over resolving the competing agenda, and shame on me for letting it get this far. Were it me somewhere in the project but not owning this issue, I'd look for ways to facilitate a conversation about the competing agenda. Presumably they came together in the first place for a reason. If that reason is dead, maybe the project should be also. I said "all kinds of soft skills" above meaning "many" because I don't believe any one is sufficient, including "congruence" by whatever definition. There are literally libraries full of such stuff. That's why I didn't propose any particular skill as *the* soft solution. Even soft solutions are insufficient by themselves I think. We may be congruently, caringly, accurately, and with perfect clarity talking about a situation we lack the skills or resources to make work. Somebody's got to write the code. If no one around there can as much a spell computer, well, I think you have a problem that all the soft skills in the world can't solve directly. I also chose "Deadlines as Communication" on purpose. A communication doesn't mean you'll know what to do with it. It is, however, a useful frame of reference, one I believe is literally correct, and one that allows you a lot of choices - ways to perhaps be successful. Hearing a deadline as something else narrows your choices and lowers your odds of success, I think. - JimBullock, 2006.08.28 (If one, short article were the whole answer, you'd be out of a job. So would I.) Jim, How about saying, "No, I don't know how to satisfy your deadline."? I assume the obsticles and the need for tradeoffs were mentioned earlier in the "conversation." Often when the table is thoroughly thumped, the other person is engaged in a monologue that contains pauses, which are designed to demonstrate listening while ignoring whatever is said and waiting for the next opportunity to speak. "No" makes it clear it's a negotiation whose satisfactory outcome is enhanced by having a dialogue. SteveSmith 2006.08.28 Yep, that can work. There's a whole pile of variations that amount to "declaring incompetence." You may find yourself out of a job, but it will be a job you couldn't do anyway. Another variation is to start working on the solution - doing what you can. I think that an important part of the growth is to understand the limits of your control and also of your influence. I can work to achieve congruence in myself and to continue developing my own soft skills. I can seek to earn the trust of the clients I work with directly, and I can provide good information for the others. But often the dysfunction I see in the vendor-client relationship stems from mistrust and conflicting agendas among people outside the project team. We can�t control that and only rarely can we influence it. Mostly it�s possible to carve out a space in which to do good work, even if the project context isn�t ideal. When it isn�t possible, the only thing to do is to get out. I can�t euthanize a $50m project that has gone bad, but I can sever my involvement. Not that I find it easy. I have in the past kept trying to make a bad situation work, sometimes beyond the point of futility. But I�m slowly learning to recognize that point and act on it.--FionaCharles 29-Aug-2006 That reminds me of one of the more useful things I stole from Covey's 7 habits is the idea of "circle of control", "circle of influence", and "circle of concern." Made a page: CirclesOfControlInfluenceAndConcern.-- JimBullock 2006.08.31 Having struggled with a competence rule, I've adopted an aphorism I find very useful: There is no perfect. There is only better. I no longer know if I made it up or I read it someplace. Once, in an interview, I found it useful for at least one other. The engineer with whom I was interviewing started to apologize for the quality of the scripts he wrote recognizing that I might pick them up, if hired. I hadn't seen the scripts, but I, no doubt like he, have encountered many situations where the new guy berates the air for the terrible mess left behind for him to clean up. I stopped my interviewer and stated my belief in my aphorism. He visibly relaxed and the interview continued. And I agree with Fiona. Sometimes better is walking away. Mike Melendez 2006.08.30 It might also be useful to consider "Dead Lines as a Form of Internal Communication." Anthony Burgess (an all-around artist type) indicated that he had great trouble finishing anything until one day (I believe he was in his 30's or 40's) his doctor told him he was dying and only had a short time to live. That was the doctor's best opinion at the time. Turns out he was wrong. But Burgess didn't know that. Suddenly he had what he perceived as a real deadline. Novels and other works poured out of him. Eventually it became obvious the doctor was wrong. But the deadline had worked its magic and he was ever after quite productive. Maybe it is a personality type thing where strong FP types might need to internalize deadlines (carry on an internal dialogue about a deadline) without letting the deadlines kill them. I am not suggesting artificial BS deadlines as something praiseworthy. But the realization of notion of deadlines can be an important form of internal communication that at least some of us need. If anyone hasn't seen this described well, I recommend trying to screen Martin Scorsese's "Life Lessons" - one of the three films that make up the anthology "New York Stories." "Life Lessons" was written by Richard Price. Nick Nolte plays the artist. The short film is one of Scorsese' minor masterpieces. It is one of the best films I have ever seen about the crazy way an artist generates his art to meet a deadline for a gallery showing. And it resonates; at least, it does with me. DennisCadena 2006.08.31 Please participate in the following poll at PollYouAreIncompetent SteveSmith 2006.09.01 I would, but I can't figure out how to do it. Besides, you didn't give a deadline, so what are you trying to tell me? - JerryWeinberg 2006.09.18 Failure to participate won't cause the guards to aim their guns at you. SteveSmith 2006.09.18
Updated: Monday, September 18, 2006 |